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Graphics improvements

Features

🌈 Graphics

  • SSAO (screen space ambient occlusion) → shadow along ground edges and inside corners

  • general lighting and shadows (ground shadows to come soon)

  • cursors and comments now occlude (ie. if a comment is on the side of a wall and you’re viewing the opposite side the comment bubble won’t be shown because it’s behind the wall)

  • there’s now a grid on the modelling plane (more improvements to the grid re:size and snapping to come in the future)

  • improved object selection highlighting → selected objects now get an outline that is visible through other objects so you can always see your selection


📄 Boards

  • Pen tool → there’s a new button in the boards button bar. The pen tool allows users to create rigid shapes that can be enclosed

  • You can now rotate shapes in boards

  • You can now edit the radius of a shape on a board

  • Drag and drop views onto boards → thanks Gavin for requesting this!

  • Cloud stroke style for objects on boards


📄 Sheets

  • You can now set pre-determined sizes for sheets on boards


 Other things

  • The main menu is now a lot more intractable and stable. Nested menu’s remain open when you hover off them, a really nice quality of life improvement

  • When placing a door or window in plan views you can determine which side of the wall the door/window goes on by hovering closer to the side you want it placed on

  • The metrics sidebar is now functional → it is still using hard coded dummy data and not yet connected the model (coming soon!)

🐛 Bug Fixes

  • Hotkey fixes, we noticed some inconsistencies with when hotkeys were being activated.

  • Previously you could only draw shapes on boards by dragging down and to the right. This has been fixed and now shapes can be drawn in any direction

  • Zooming while hovering over the app UI has been disabled (zooming on the canvas is still enabled of course)

  • You can now add doors and windows in plan and elevation views!

  • Push pull is generally more robust. Previously hovering on surfaces could be finicky, now it’s rock solid

  • Previously comment threads would not scroll on boards. They are now scrollable

  • Open comments on boards sometimes ended up behind shapes. Comments now always show on top of all objects on boards